rootring
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On the ring since 2026-04-07
Latest activity 2y ago
74 posts
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When it comes to adventure locales, caves are second only to swamps in my book. And the adventure I'm reviewing next, Rise of the Blood Olms, has the added benefit of the caves...
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If any system is going to have a campaign-starter adventure that takes place in a weird graveyard, it would be Mörk Borg. This time around I'm talking about Graves Left...
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Oh no, here it comes again. Can't remember when we came so close to... reviewing another Brendan LaSalle DCC adventure! This week I'm talking about Neon Knights. This is a...
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This has been shared around a bit, but just wanted to ensure that there was a permanent home for it as well. I've reworked and refined an old blog post about an abstracted...
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I am a big fan of introductory adventures that are included with the core rulebook of a game. Not only is it a nice bonus, but it's usually instrumental in demonstrating the...
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Sean Connery in a red diaper. Now that I have your attention, you can hear my thoughts about Warlords of ATOZ, a level 3 Mutant Crawl Classics adventure written by Jim Wampler....
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Ahh, back to DCC, land of big wordy blocks of text that often contain really really good things that you have to sift out of the verbiage. This is one of the first adventures...
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I'm just going to come right out and say it. I love swamp adventures. I love damp, smelly, mucky, excruciating crawls through bogs. They're simply the best, and at one point...
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What's more fun than going to a party in a castle? A party in a castle hosted by blood-drinking creatures ready to sacrifice every attendee for their dark ends, of course! Next...
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Finally, back to some positive reviews! We move away from the over-written, crunchy systems for something sleek, elegant and evocative. Yes, I'm talking about Black Sword Hack,...
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I know, I know, I just did a DCC review. The thing is, I ran a lot more of those modules over the past few years than adventures for other systems, so there was bound to be...
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Most TTRPG systems have a very distinct style and tone to them, which is often best reinforced by the adventures written for them. That is one of the major selling points for...
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We're going to be going into some rather different territory this week. So far, the bulk of the adventures I've reviewed have been relatively standard in presentation, with the...
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You know what makes for a great adventure? Swamps. Stinking, filthy, disease-ridden swamps that are painful to travel through and are full of things that are generally nasty...
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Another non-review post, and it's also inspired by my Wolves Upon the Coast game! My players, upon meeting the villagers of Ffordunum and learning that they were preparing to...
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One of the nice things about the indie RPG scene these days is that there are a huge number of creators who are making interesting adventures in a variety of styles, and a lot...
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I'm starting to notice a trend here-- Christian Sahlen writes some really good adventures. We're returning to Mörk Borg this week, talking about Sepulchre of the Swamp Witch....
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Back to Goodman Games land! This time, we will take a look at "Elzemon and the Blood-Drinking Box" written by Terry Olson for Dungeon Crawl Classics. Art is by Doug Kovacs and...
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There is a certain style of adventure module that absolutely hits all the check boxes for me, and that is the "Interesting Town with Lots of Fun Stuff to Uncover Nearby" style....
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It's time for another conversion review! The adventure that I ran is Nunsuaq Station, written by Carl Niblaeus with layout by Christian Plogfors. This adventure was originally...
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Our adventure this week comes from one of the coolest settings in the DCC family; Crawling Under a Broken Moon, or more colloquially, Umerica. The origins of this setting come...
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I've been running a few longer open table games this year, and I've been noticing a common thing happening quite often, most recently in Wolves Upon the Coast-- a lot of...
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This week we pay another visit to the fellows from Stockholm Kartell, as we look at the introductory adventure "Lucky Flight Takedown" included in the Cy_Borg core rulebook....
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Next up, we enter the world of one of my favorite systems: Cairn (in this instance, I was using the 2nd edition playtest rules), which I used to run the adventure "Howl" by...
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Now it is time to review a DCC funnel adventure! For those who are not aware, these are used as campaign starters where each player controls a group of 4 or so level zero...
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It's time for another pamphlet adventure! This week I'll be talking about "The Cursed Abbey", a short dungeon written by Christian Sahlen. The system that this is written for...
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Over the past few years as I've jumped back into running games frequently, I've been lucky enough to try out a lot of systems that are new to me-- some of them have clicked,...
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Nothing quite says "holiday cheer" like sending mutated characters into an ancient abandoned holiday supercenter and watching them get torn to pieces, melted, or smothered by...
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We move now into the wild and wooly realm of pamphlet adventures! "Extraction from Demon-Fucked Cleveland 1996" is a system-agnostic adventure that was written by Logan Dean...
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This review will mark the first (but not the last) time that I've run an adventure using a different system than it was written for. "The Hills that Hunger" is a Weird...