rootring
rooted in blogs, linked in a ringRoll to Doubt
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On the ring since 2026-05-25
Latest activity 2y ago
219 posts
Brick
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Earlier
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I trashed a draft about OSR Maxims and Misconceptions after being informed of Gus’ post. Only one aspect remained of interest in my draft, which was about “OSR doesn’t develop...
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I have been following Jenx’s latest blog series on hobby best practices with joy. I believe he will be pleased in seeing me and others tackle the issue from our perspective. I...
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Social conflict in roleplaying does not depend on personal charisma and improvisational acting skills from the players. While such brings enjoyment to the activity and should...Linked by the ring
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My creative life has been a bit of a rump these past few days due to exhaustion. It includes writing, scholarship, and roleplaying. This made me reflect on my own methods...Linked by the ring
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Trust comes up often in roleplaying discussions. Relevant to my articles is defining FKR as a “high-trust” style as it is frequently called, but what is trust in the gaming...Linked by the ring
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This is not prescriptive. I don’t know your setting, the rulesets you may have used in the past, or your players. But I do know that FKR can intimidate people, mainly by two...Linked by the ring
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(My sincere thanks to Jonathan, Justin and Ven) You end up seeing Principled Freeform referenced in some communities, but receiving a definition involves jumping from old forum...Linked by the ring
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(This is the third post in my recent series on FKR. I recommend reading the first one for a clearer understanding of this one). My thesis here is that an arbitrary attribute of...
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My previous post had a much bigger reception than expected. I’m very happy with the discussions and would like to take this opportunity to share a few disagreements, since they...
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EDIT: This post now serves as a Megapost collecting all my posts on FKR in a link tree for simple reference, updated as new articles are written: Introduction FKR (Free...Linked by the ring
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There’s a certain appeal among some groups for resolution with 50/50 probability (or Coin Toss). For it to become clear, we first need to unpack the appeal of the binary result...
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There is a peculiar drive towards qualitative assessments that lead, in the end, to discussions of who or what is the greatest in a certain category. I’m positive many people...
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A friend wanted to run her first adventure game, with a two-page RPG, and asked for advice. Here’s what I told her: “First of all, communicate clearly to the players how...Linked by the ring
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I’ve ran the scenario Separation Anxiety, from Fear’s Sharp Little Needles, for three players using Cthulhu Dark. I will break down my prep process, my decisions during running...
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I just can’t be bothered with stat blocks if running old D&D in a more or less mechanically faithful manner. Compared to BRP-alikes (I recommend some form of competence band),...
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The hobbyist’s natural instinct is to tinker, like a rules goblin. Such is natural, and, I believe, more effective as a direct result from play. A campaign is the rules text...
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If this has already been presented elsewhere (and it most definitely must have been), let me know. This presumes you are using a Move stat from some version of old D&D. The...
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In my preparations for a megadungeon game I have among my list of Play-by-Post (or, hopefully, in real time whenever possible) campaigns I need to get out of the ground...
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In this issue: horror and investigation as roleplaying introduction, and my actually effective rules making. Horror as Roleplaying Introduction Have you ever thought about...
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When I’m playing What an Odd World, I use something that I called a Loadout. It’s somewhere between the Electric Bastionland Failed Career and the background in some other...
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I read and play many so-called rules-light games, but they aren’t rules-light at all. No game is. All games rest on a lot of rules, just happens that some of them don’t write...Linked by the ring
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What is Ramsey Campbell’s Demons By Daylight doing in the Recommended Reading section of Moldvay? I was struck by that question while perusing Moldvay Basic recently. Sure,...
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Searchers after horror haunt strange, far places. For them are the catacombs of Ptolemais, and the carven mausolea of the nightmare countries. They climb to the moonlit towers...
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There’s something I’ve been using in my solo games and that I’ve been dedicating a lot of attention too. So much attention that it briefly flirted with being a PWYW zine (with...
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The clue is the heart of traditional horror roleplaying, which is mostly thought of as investigative gameplay. Whether you are trying to solve a mystery or collect information...
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This is a really specific thought. Wondering what else interests me in a roleplaying text besides the aesthetic it evokes on me for playing, I stumbled on the issue of rules...
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There’s more theory and advice for GMs of horror campaigns than for players for the same reason there’s more advice for GMs in general: it’s the bigger share of the market. But...
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I’m lucky that my players enjoy the premise of old school adventure gaming. I really am, because it can be a tough sell. They enjoy the actual risk of losing characters, the...
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So I think it’s pretty well-established by now that we don’t need combat subsystems to run combat. See Justin here and here, whose posts I’m rather shamelessly ripping off. See...
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This is a post I’ll just update over time as more and more posts come up and a category may feel inadequate for reference. Analysis House Rules