rootring
rooted in blogs, linked in a ringSave vs. Total Party Kill
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On the ring since 2026-03-18
Latest activity 3w ago
35 posts
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It is our patriotic duty to buy Canadian Mothership modules. Emergence is a funnel adventure—like you remember playing in DCCRPG. Emergence takes place Henko Acquisitions...Linked by the ring
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I find it hilarious that there are two OSR blogging webrings you can join if you are so inclined. The 90s are back, in webring form. Daniel Sell of Troika set one up first, the...
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Once again the keying of dungeons is the topic of day. Sam Sorensen writes in defence of the humble paragraph. In doing so he pits the paragraph against the bulleted list, a...
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Is Luke Gearing too powerful? Joined by Johan Nohr and Jarrett Crader, Luke has written a hex crawl adventure for Mork Borg, Tephrotic Nightmares. That’s a solid posse of RPG...
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The original DCC RPG zine is back, bigger than ever. (Literally.) You can help Dak Ultimak publish a new edition of Crawl’s first issue, with an alternate cover by Doug Kovacs....
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I’ve migrated this site from Jekyll to Hugo, something I’ve wanted to do for ages, but haven’t been assed to do till now. I’ve been running the Hugo version of the site on...
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My friend moved to New York City for work. A weird time to head South, I suspect most people want to travel in the opposite direction. I’d rather he was still here, but there...Linked by the ring
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Clayton has done an amazing job organizing the Bloggies this year. Everything is neatly organized on his blog, with little infographics to help you follow along with what’s...
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An interesting post from Clayton discusses what he calls Dominant Mechanics: “Dominant Mechanics are rules that cannot co-exist in a system without monopolizing play and...
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Press the Beast shared a criticism I enjoyed of some parts of the OSR, and the obsession with products as the output of the hobby. The post is a bit of a rant—to put it...
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The man that brought you Fuck You Design brings you a rant about fancy-ass zines: “Am I language policing here? Sure, why not. I think the original sense of the word matters...
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I spent a little bit of time over the last two days getting ready to play Mythic Bastionland. I made a map over the holidays, but didn’t finish filling it with stuff at the...Linked by the ring
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I have written about keying dungeons in the past, when discussing Dwimmermount, and when talking about Deep Carbon Observatory. This topic seems to be in the news again, after...
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Long time readers may recall I had started an Arthurian Dark Souls sort of setting I never finished called Misericorde. A year or so later Chris started sharing his work for...
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Long time readers may recall I had started an Arthurian Dark Souls sort of setting I never finished called Misericorde. A year or so later Chris started sharing his work for...Linked by the ring
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The past year ended up being the biggest year of blogging on this site. At the start of the year I shared my thoughts on blogging in the post Blogging is Forever, a reminder...
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I have wanted to buy a copy of Crown of Salt for ages. Nova wrote a pretty glowing review some time ago. Months later Jason and Tom talked about it on Fear of a Black Dragon,...
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Back in 2024 I decided to track all of my purchasing and painting of minis. This was an attempt to buy less and paint more. It was a nominal success. This year, not so much....
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Whenever I say Warcry is the best game Games Workshop has made, someone always chirps up to reply that I am wrong, that title belongs to Blood Bowl. It was hard to argue about...
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This isn’t the focus of your article, but it feels really good to see someone saying that their longest campaign lasted 23 sessions over roughly a year and a half. Way too many...
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This isn’t the focus of your article, but it feels really good to see someone saying that their longest campaign lasted 23 sessions over roughly a year and a half. Way too many...
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Masters of Carcosa is the longest campaign I have run. My friends and I played 23 sessions, starting at the end of 2014, ending near the start of 2016. The game began after...
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Masters of Carcosa is the longest campaign I have run. My friends and I played 23 sessions, starting at the end of 2014, ending near the start of 2016. The game began after...
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And so we come to the end. Did I know this would be the last session of the campaign? Hard to tell, but I posted about it going on hiatus shortly afterwards. This session ended...
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This session was all about trying to make friends. The players had a zany scheme: dress up a slaver in the space alien amour they had stolen from a tomb in order to convince...
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More slaver killing antics, as the party heads north to investigate rumours of slaver activity. The party had liberated the Orange Man citadel North of their home base of Invak...
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Another session with no treasure, which was starting to become a point of tension with the players. In my mind Carcosa was really grim and grotty: rich PCs didn’t make sense to...
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The players decide to head East, further into the territory friendly with the Jale Slavers. The town the players learn about, Joi, may have been lifted straight from an episode...
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The previous session the players rolled a 1 on the Hazard Die when travelling back to town. We didn’t want to play out the encounter at midnight, so I told them it’s how the...
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I forgot the man himself Daniel Dean also made an appearance during this campaign. This might have been the only session he managed to play, but the nice thing about G+ was...