rootring
rooted in blogs, linked in a ringBastionland
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On the ring since 2026-03-17
Latest activity yesterday
749 posts
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Recent links here
- A Quick Look at a Big Book: Eco Mofos!! Mark of the Odd Licence and SRD
- Consequence Heatsinks Difficulty in Bastionland
- What I Like About Orc Babies The ICI Doctrine: Information, Choice, Impact
- People Walk Too Fast The ICI Doctrine: Information, Choice, Impact
- Tactical Magic Items The ICI Doctrine: Information, Choice, Impact
- Player Trust (Definitive Guide) The ICI Doctrine: Information, Choice, Impact
- Shiny TTRPG links #282 A Game you Play
- Random Character Creation: The Good, The Bad, and the Ugly Electric Modernity (and Spark Tables)
- Why Roll? Difficulty in Bastionland
- Why Roll? Threaten Me with a Bad Time
Latest 10 posts
This Week
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There’s a saying that all of the institutions are really just about pushing pencils. The FXT buys the pencils, the NCA tells you what colour you’re allowed to use, and...
Last Week
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It’s easy to underestimate the great institutions. Look no further than the FXT, which some mistake for a corporation. They control money, but they aren’t a bank. They control...
Earlier
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Although the six great institutions sprawl across the Home Cluster, your Ship is independent, at least in principle. It’s a certainty that your Captain holds the favour of some...
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Continuing from last week’s thoughts. In a recent conversation we had, Ed Jollyboat used the analogy of an airport runway as a linear introductory section to a game, which...
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Pandemic Legacy (2015) wasn’t the first legacy boardgame, but it was the breakthrough moment when many players became aware of the format.Imagine you play a game of monopoly...Linked by the ring
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Intergalactic is going to be the first game I make that actually has a canonical map.Not that this is the whole galaxy, of course, but it’s a start. There are concrete places...
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Mythic has a lot of blank spaces left open for improvisation. In my experience, this works well enough, granting many advantages too.Improvise a castle town? Sure, I’m...
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What pressures do you face as a Head in the top 10% of a thousand crew starship in Intergalactic Bastionland?It comes down to what each other crewmember might want from you,...
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In writing the setting for Intergalactic Bastionland I feel pulled between the gravity of three stars:Reality - What would it really be like to be in space as we understand it...
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Something I'm testing out for my Intergalactic testing, recently added to the playtest doc.Being part of a thousand-strong crew on a huge starship has become a key part of...