rootring
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On the ring since 2026-03-17
Latest activity 3y ago
103 posts
Earlier
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Lore! It's been a hot topic lately (see: In search of a better gazetteer and Lore! What is it good for?) and I have some opinions. Mostly that I think lore is great! Lore is...
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Let me paint you a picture of a person:Every day they wake up, a prisoner of their own meat body. Maybe they feel isolated from those around them. They may struggle to find...
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So as many of you know #dungeon23 has begun! For the uninitiated, the idea is that you write (or key ((or sketch?))) one room every day of 2023, and by the end you'll have a...
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I'm trying to get better at documenting my creative process, especially for side projects that may never get finished. My current self indulgent TTRPG project started when I...
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tl;dr: More traditional GMs need to start giving themselves designer credits if y'all are doing this much work on someone else's system. Also don't put in that design effort if...
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Rambly blog post today about a meta etiquette and ethos I've cultivated in my own play that I want to share. I want to preface this by saying inclusivity can have a lot of...
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Recently every U.S. PS2 Game Manual was uploaded to archive.org (you can find it here!) As any great writer knows, "Good artists borrow, great artists steal" ((though I like...
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The more I catch up on the existing TTRPG blogosphere, the more I'm continually elated to see how much people use video game design and lessons as a touchstone for making /...
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Back in March of this year (2022) I was getting really into Mausritter (2019) and similar ruleslite games with a focus on inventory and exploration. The idea of making a game...
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Recently some of my fellow TTRPG hobbyists have been talking about the boss monsters that have inspired them to run more engaging encounters. Ty discusses Nested Monster Hit...
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in·ter·tex·tu·al·i·ty/ˌin(t)ərˌtek(st)SHəˈwalədē/nounthe relationship between texts, especially literary ones."every text is a product of intertextuality"Intertextuality was a...
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The Vibe: While Games are often commodified and designed as Toys [[which we'll hence forth be using as a shorthand for standardized crafted interactive product designed for...
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WHO ARE YOU? Well my name is Alessandro, but most people find that a mouth full and then try to call me Al or Alex and I frankly find those nicknames repulsive SO you can call...