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rooted in blogs, linked in a ringToucan’t Blog
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On the ring since 2026-10-23
Latest activity yesterday
28 posts
Recent links here
- The Explorateur: November '26 Roll to Move HP
- Shiny TTRPG links #299 Cargo for Prigwort
- The 46er - October 2026 Ones Digit Hit Boxes
- A Roll-to-Move Monster Hunting Engine Roll to Move HP
- Ape's Enrichment: October 5, 2026 Roll to Move HP
- The 46er - September 2026 Fish and Guns
- better hex coordinates Domino Hex Flower
- The 46er - July 2026 Free RPG Day: “FIGHT ITEM RUN”
- The 46er - June 2026 TTRPG Combat Rondel
- Shiny TTRPG links #278 TTRPG Combat Rondel
Latest 10 posts
Yesterday
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I’ve been on the lookout for a “chase scene” mechanic for a while now, and I think I may be onto something… What if we tracked potential relative distance?I’m imagining a “tug...
This Week
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I have older posts that should 100% be in this “quick design” series, but I’m going to pretend this is the first I was reading Only on Paper’s post about the gamefeel of fixed...
Last Week
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a ttrpg monster generator
Earlier
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Earlier this year, Rise Up Comus posted a fun mechanic to determine how much of a rare good a merchant has in stock. The example given was… if you go to Wyrmspittle the...Linked by the ring
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What if we used hit boxes instead of hit points?Linked by the ring
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The reason why everyone argues about HP systems is because “Roll to Move” and “Roll for Damage” are mechanically identical To be clear, I’m not saying that roll to move is a...
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What is a hexagon, if not two trapezoids? And what is a trapezoid, if not a weird looking square? Does that not mean a hexagon could be represented by two squares?? A standard...Linked by the ring
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Yesterday I was reading a submission for the Gone Fishing Game Jam by Forlorn Skulk, simply called “The OSR Fishing Minigame” and its core mechanic was like an earworm that I...Linked by the ring
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a barebones microRPG inspired by Pokémon mechanicsLinked by the ring
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It’s Gimmick Time!Linked by the ring