rootring
rooted in blogs, linked in a ringDreaming Dragonslayer
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On the ring since 2026-03-24
Latest activity 3y ago
356 posts
Earlier
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A few procedural bits and bots I’ve found enhances gameplay of Into the Odd (and other Mark of the Odd games): Rolling a Character Before rolling a new character, find which...
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This is how to cut an expedition short and remove tedious dungeon backtracking from your Mark of the Odd game: When the group flees danger to end their expedition and return to...
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Before zooming into full turn-by-turn combat between the player characters’ party and their opponents, maybe you want to keep it abstract. Try this. Get a bag and some white...
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While playing the Disney Villainous board game, I was struck by how dynamic and chock full of interesting characters, places, and artifacts the animated Disney world is. Maybe...
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MORK BORG. It’s a grim fantasy RPG I like for it’s dark tone and striking, very striking design. It obviously had an influence on Skorne, including the Revelation reference of...
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The anti-theorist is alive and well in the age of unreason. The cycle: a work is created, other works are created, a theorist outlines a theory that identifies a pattern among...
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you are a 1 things that are trivial are a 0, you can do them easily things you can do with effort are a 1, you can do them things just outside your skill are a 2, you cannot do...
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Here is a #dungeon23 dungeon that uses a 3×3 dungeon layout and Odd Notation. Enjoy! Here is the idea list, which doubles as the encounter table: This map is a cross-section of...
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As a follow-up to this post about the optimum number of rooms in a dungeon. The most manageable and memory-friendly number of rooms is 7 +/- 2. So 5 to 9, the reverse of your 9...
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If you’re reading this, it’s likely you’ve run or played in a games in the Mark of the Odd family, be it Into the Odd or Runecairn or Weird North. I myself have run Cairn,...
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This then is an announcement for continued development and playtesting for Skorne as changes are made. It started with an idea: what if one hit was just one hit? And anything...
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<First take of this crashed and died, never to be seen again. Curse you, WordPress!> Sean McCoy (of Mothership fame and more) is doing a thing, as is Luke Gearing (also...
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Gaming can be enhanced by physical products. We all know this even before we’ve backed our 60th kickstarter. Here are a couple smaller grabs on Amazon I’ve found flavorful...
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Thinking about CosmicOrrery’s post about diceless violence and the reference to this post about combat maneuvers. Skorne’s no to-hit rolls or even damage rolls is something I...
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A pattern: Neverland. Public domain adventure story, Peter Pan. Green cover. Oz. Public domain adventure story, Wizard of Oz. Blue cover. My prediction: The next book in this...
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Let’s get to it: My name’s Thomas and I will soon be running Skorne on Roll20 as theater of the mind. Very soon in fact: in three days! While I am excited to run combat without...
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Skorne, upon both release and remaster, did not include a character sheet. Something it shares in common with other ultralight/FKR games. That has changed. From the itch page:...
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This heroine is my all-time favorite. She’s passionate, loyal, and clever. For her excellent problem-solving skills and aspirational character, I crown her queen of the OSR. If...
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For Adventure Hour!, Adventure World, Skorne, and other systems with fewer dice: When you’re Taken Out of the action or at zero hits, make a death save. Roll 2d6, minus one for...
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TetraLlama asked “Could you share your d366 list of movies? What are your top 5 that you get the most inspiration and use out of?” Well, I hadn’t typed that list up… BEFORE...
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Got the Mausritter boxed set from Games Omnivorous. It was so good I ordered the adventure boxed set too. Reading some of Chris McDowall’s Mythic/Primeval Bastionland playtest...
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As Space Bounty Blues is to Cowboy Bebop, this (untitled) game would be to Scooby-Doo. It’s GMless PbtA. Start with the end in mind: I thought of the final move first. When you...
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This is the tale of a hero boldWho lived by the sea in days of oldEach night he stood upon the shoreAnd watched until his eyes were soreThe setting Sun o’er the endless...
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Every book is a sourcebook. Read books more than rulebooks. Learn, grow, and contribute. Negotiation “Never Split the Difference” is a book about getting what you want in an...
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It feels nice to be understood. My filmmaker buddy Matt said that he was always surprised and glad when someone after seeing a film of his would tell him something they picked...
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I’m running everything at the table out of a 1″ binder with pockets. Here’s what’s inside: Front pocket Adventure Hour! Maze Rats 20-some index cards Tiny 2d6 in a bag...
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Stories are Soul Food podcast turned me on to Terry Pratchett. Reading “Guards! Guards!” I cannot believe it’s taken me this long to crack open one of his books. It’s...
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Your players love you. And though I know nothing else about you, that is enough.
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A spectrum of table styles with two extremities: crystalized and fluid. Crystalized. The world is set in stone. The GM or an intellectual property has declared its boundaries....
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Here’s the link! From the blurb: A brand new ‘zine featuring cutting edge, curated content for old school role playing games, plus great art and fantasy fiction. This comes...