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Recent posts from across the ring.
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Once again the keying of dungeons is the topic of day. Sam Sorensen writes in defence of the humble paragraph. In doing so he pits the paragraph against the bulleted list, a...
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A literal worldbuilder.
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F is for Flying Under the Radar, a general life-sustaining skill for the adventuring type. Delving into dungeons, facing monstrous threats, braving the uncharted wilderness:...
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An update to yesterday's post on the Flare Children of the Imperial hinterland. I've long wondered how best to tackle writing about the scale of the Empire of the White City in...
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Our Daggerheart game kills off characters on the regular. Surprising, but I encourage you to embrace the death, danger, and destruction.
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More than just some sweet psychedelic dungeon music. Here's a table for when the party asks to loot the body. Because I wanted my own with extremely specific and weird criteria.
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Fellow RPG creator Snow posted BULLET POINTS LIKE DUST IN THE EYE OF GOD, a discussion of whether or not editing and layout in standards in tabletop roleplaying are strangling...
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We played the first real session of our In Search of the Unknown AD&D 2e campaign last night. My session 0 report is here.For this session, we were missing Matt...
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Farmer Required Skills: none Required Equipment: none Players' Information Out in the countryside a disheveled young woman corners the players when they are away from prying...
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Hello all, and welcome to the first installment of an ongoing series I've decided to call Stranger than Fiction! As I've mentioned before, looking back to the past can provide...
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Cozy Frigid Fun The Glacial Outpost Atlas is a 23-page system-neutral worldbuilding document written and illustrated by Jessie Archer, publishing as Celestial Flair. It...
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Is Luke Gearing too powerful? Joined by Johan Nohr and Jarrett Crader, Luke has written a hex crawl adventure for Mork Borg, Tephrotic Nightmares. That’s a solid posse of RPG...
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The original DCC RPG zine is back, bigger than ever. (Literally.) You can help Dak Ultimak publish a new edition of Crawl’s first issue, with an alternate cover by Doug Kovacs....
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The Empire of the White City is vast - many times larger than the territories of the Barony. What was once a complex ecosystem of states and peoples has been reduced over...
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A recent comment by Nick LS Whelan in our local GM hangout about the value of soft skills for GMs as well as a recent blog post on The Play Reports about how game design needs...
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Simple rules for taming beasts in Mythic Bastionland
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Preliminary matter one- Recently I've felt a little pressed by my current schedule. Not stressed out really, and actually getting to do a lot of enjoyable and enriching...
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Army Officer Required Skills: none Required Equipment: none Players' Information: While walking around the city, the players are approached by a scarred man in homespun...
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C’mon, you didn’t think I’d miss this opportunity, did you? I love these little guys. Here’s some galleries (click to advance them) and thoughts about opossums/my life...
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In lieu of reworking the sleuth I have decided there are not enough wizards in this settingMAD MAN MAGIC MANStart with: loose silverware, straitjacket and/or fancy hat,...
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A good chunk of Intergalactic Bastionland's current iteration focuses on the element of living and working on a starship, managing relationships, negotiating the hierarchy,...
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This is being written as we cruise up on the second child-related campaign hiatus - it is a good sign that the campaign has survived one so far and that interest exists to...
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This manual was penned by the pious man Robert of Clent upon his death-bed in the year 1374, after travelling for many years as an agent of the Lord. His purpose was to assist...
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I’ve migrated this site from Jekyll to Hugo, something I’ve wanted to do for ages, but haven’t been assed to do till now. I’ve been running the Hugo version of the site on...
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I love writing snappy reviews of ttrpgs products I engage with, but I realized I can do that with all kinds of media...like video games! Yeah, that thing I spend all my other...
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The Great Houses of the Southern Nomads.Every House is called a 'Great' House, no matter how large they actually are - this is basic courtesy. They are composed of extended...
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Pseudo-Pseudohistorical LogisticsPseudo-Pseudohistorical Violence Master Page I am hoping to actually bring these rules to the table soon, so I am going to be getting into...
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Bateman's excellent Facilitating Fiendish Fights should be considered a sister piece to this article. It is filled chock-a-block with good advice for running combat. It's...
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"You probably know this already: roleplaying is a conversation. You and the other players go back and forth, talking about these fictional characters in their fictional...
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Listen to this episode here. I bet you’ve heard of this game Triangle Agency. Big exciting Kickstarter, super flashy product design, a game with… spoilers in the back? It’s corporate...