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Recent posts from across the ring.
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From the AD&D PHB, page 34:In AD&D, it is presumed that "in all likelihood", the player character is unfamiliar with the campaign setting. They are a stranger in a strange...
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Vaults of Vaarn is one of the coolest, sleekest, most imaginative settings out there for tabletop RPGs. Set in a dying world of blue sands and indigo skies, the eponymous...
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The logo for Over/Under, created by Sam Sorensen. This quickly became part of a short series: Over/Under Part 2: The Gift of Grash Doing OT in OU - A Deep Dive into Over/Under...
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A session report for a sci-fi mech campaign.
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Adventuring is a poor career choice. It's invariably dirty, almost always difficult, and usually dangerous. To be honest, being left to die alone in some cold, dark hole in the...
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Oh, the places we'll go This post is part of a series of Blogs where I work on my home-ruleset, 'The Sanic Hack.' You may or may not gain better comprehension from reading the...
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Here is an initiative system you may enjoy. I'm unsure if this has been done before but I haven't seen anything exactly like it anywhere so I will post it here. This is the...
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A monstrous agglomeration of pumpkin vines, wormy earth, and moldering bones.
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The First and Last populated the world with many things, and set many people to rule them. The first were the bright-eyed djinn, born of fire, but God does not work with fire...
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石 子The holy warrior is chiaroscuro. The higher the contrast, the sharper the cut.Choose two of the following gods. You're an agent of their ongoing spiritual conflict.ULULU,...
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An interview with Liz Little on Games and Ergodic Literature
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In the latest issue of Wyrd Science, B2 Keep At The Borderlands is brought up as a benchmark for the adventure style of Dungeons & Dragons in a discussion about a new game from...
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A while ago I was nerd–sniped by Dice Goblin's post, shortly followed by Dungeon Merlin's post. Both talk about the bane of my existence: PDFs.Reading PDFs from a desktop...
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The life of a Knight isn’t all myth-seeking and feast-eating. Sometimes you’re called in for proper work, namely taking stuff from vassals and bringing it to their ruler. Of...
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A review of a mini-adventure for Shadowdark from the Arcane Library.
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An essay on how reading is part of playing ttrpgs (and why that matters)
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A Storytelling Game of Tragic Horror
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Fans of Magnolia Keep may have noticed I've been quiet the last few weeks, and the simple reason for that is that Ghost of Yotei came out. Setting aside the shitty conduct of...
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For the last couple of months, I have been working on a new campaign setting for an upcoming home game. Accumulating the lore piece by piece, concept by concept, I grew quite...
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The Spacers are a lost tribe of indeterminately ancient humans who journeyed into the Noösphere, the realm of the unconscious mind. After being driven nearly to extinction by...
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In my last post on languages in AD&D, I teased that alignment languages were a topic worthy of their own post. Was I right? Let's find out.It's fitting, for context, to start...
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Content warning: This is a game about a plague. There’s basically no way I can’t talk about the current, ongoing one. Every year I try to do a little something indulgent for...
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And the x-ray image is in. Just a few shattered fingertips, no big deal. At best, a month of healing. I chuckled when they showed me So, no bass guitar for a while. Trying to...
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Oh trouble, oh char the tree, my dear, my lover, oh kiss me on the lips my lover, Apollo, my lover, oh G_d, destroy me. Oh eternity, I have burned my fucking flesh for...
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You can gain access to blogposts early by pledging $1 or more over on patreon! Howdy, Farmhands! My blog is very young. While I've been posting various ttrpg design hot...
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This post, while relatively stand-alone, is the final part of a three part series called "The Glamour" - You can read the first titular part here, and its sequel here.Well...
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This is the sixth session of my Mythic Bastionland campaign. At the start of the episode I mention a second Mythic Bastionland podcast which I am co-hosting. It's called The...
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"A Special is anything not exactly a trap, but placed for special reasons." Moldvay Basic pg. B52Traps, monsters, secret doors, and treasure all cohere into continuous flows of...
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An interview with Clayton Notestine about book design and how it can invite play
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A fun thing happened last Friday. A heavy cutting board fell three feet from a shelf. Edge first. Htting a very solid wood surface. The problem was that my hand was in the way....