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Recent posts from across the ring.
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Clayton has done an amazing job organizing the Bloggies this year. Everything is neatly organized on his blog, with little infographics to help you follow along with what’s...
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Puttering around the dungeon on its little bowed legs, the TICHENORTIME appears! A dozen lifelike hands radiate from its circular clock-face body, each with a number of fingers...
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For as long as I can remember, I have always been fascinated by the sometimes-weird words we use for Groups of Things. In my youth, I came across the book An Exultation of...
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The scoundrels board their new ship. Introductions to their crew go over well. A group of glublins attack the ship, demanding their cannons and a fight ensues. Play Report The...
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Medium beastNo. Appearing: 1Hit Dice: 3d8 (13 hp), saves as a fighterArmor Class: 13 (hide + above average dexterity)Movement: As a normal, unencumbered human. Tofelbrocks can...
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This writeup comes via Prime's excellent Starter Box challenge. It's not really the setting primer for Barony - that better describes the last hexcrawl I wrote, A Great Airy...
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MountsHorses are found wild and domesticated in Yarfu. A horse has 3 HD, but through careful breeding may have a sizeable bonus to its HP. A mounted party can travel for longer...
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It's February. I posted my finished Shire Hexcrawl back in December and stopped making regular updates about the Middle-earth project. But I haven't been idle, dear reader. I...
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Bathtub Reviews are an excuse for me to read modules a little more closely. I’m doing them to critique a wide range of modules from the perspective of my own table and to learn...
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Your Bloggie-nominated collation of links from about the interwebs! For more, see last weeks collection or the weekly r/OSR blogroll or check the RPG Blog Carnival. Originally...
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I was thinking about spelljammer again and realized I should share my house rules for sphere generators.Here's a PDF for home printing.
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It's been a great month for blogging! The Bloggies are in full swing, with voting about to begin. There's been many great posts - I've curated a selection of my favorites...
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The best posts in the gameable category of this year.
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Find yourself a stack of zines. They could be from your collection or the next time you’re at a local gaming store. Any amount will do, so long as you have three or more. In...
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This topic over on The Cauldron talking about hexes (originally, in reference to this blog post has me thinking about the purpose and, by extension, size of a hex in dnd1. To...
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Grace of Choir of Fire described a few different ways of running games on a very literal level of personal habit, which inspired Louis of Garamondia to describe his own...
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I’m thinking about megadungeons at the moment, and thinking about the smallest possible unit in a megadungeon, because I know level doesn’t work for me as a smallest unit...
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“But Amber, what the fuck is this LODESTAR crap?” So, first post about this on the blog and we’re getting right into the weeds of some mechanical stuff - I should probably give...
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Hiatus I was on hiatus from the blog for most of January. It was a tough month for personal reasons not to mention daily news that the Lords of Chaos are winning in the eternal...
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This is part 2 of a series on landscapes of fear (Part 1, Part 3): today I am going to talk about why it’s important to build a landscape that evokes fear. But before I get to...
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Last week I came across Rotten Pulp's post about High-Impact Enemies in Mythic Bastionland. In this post, I'll offer some commentary on Rotten Pulp's ideas as well as my own...
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Your weekly roundup of discord discussions, fun blog posts, projects to download, stuff I got, play reports and projects I'm working on.
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Grace from the Phloxserver recently wrote about some of the DM procedures that friends of theirs use while running games. It's a great piece of writing, and got me thinking...
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tl;dr: tried out a top-recommended Dungeon magazine adventure; good times with some interesting stylistic change revealed. An adventure to "provide comic relief in an otherwise...
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Structural PC group cohesion problems BEGONE! I really like the Oath from Mythic Bastionland: These are the statements the PC knights live and die by. It’s how they move...
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As I mentioned in my year in review post1, I really want to reinterpret the Mythic Bastionland general game loop and procedure into a Weird West vibe. The whole thing with the...
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Exploring how we make games designed for humans to play with humans.
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Make Dice Work For You is a series where I’ll regularly talk through a new way to use dice in your game. It came out of conversation surrounding What to randomise when you’re...