rootring
rooted in blogs, linked in a ringPeril and Plunder
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On the ring since 2026-03-25
Latest activity 6y ago
183 posts
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I’ve been having a lot of fun playing with the Post-Roman, Pre-Saxon Hex Generator Jones Smith created for Secret Santicore 2019. The following is a disorganized set of locales...
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Spellcasters who gaze into the wrack-glass find not only their bodies and minds transformed, but their magical aptitude as well. TRAUMATURGE Medium humanoid (human) Hit Points:...
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Sorcerer/Wizard Spell (Evocation) Also known as the arrow of Nergal, the caster of this spell gathers a mote of solar energy in their hand and hurls it with tremendous speed...
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The wrack-glass is a dreadful artifact. It appears as a mirror, taller than a man, bound in a frame of tarnished silver. When one looks upon it, their reflection looks normal...
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Is it just me, or is ‘aasimar’ a poor design choice? I’m just talking about the word itself, which appears to have no connection to any real-world myth or legend, near as I can...
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A close-fitting, full body garment made from the cured and tattooed hide of a magic-user. Wearing a witchskin provides physical protection equivalent to leather/light armor....
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Huge magical beast (elemental) AC 15, immune to fire damage; resistant to non-magical bludgeoning, piercing, and slashing damage HP 66 (7 HD) Speed 30, swim 30 Str 21 (+5) |...
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Sorcerer/Witch/Wizard (Conjuration) Using this spell, a magic-user pries open a bubble of space in the extra-dimensional medium. The area can comfortably accommodate one person...
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Sorcerer/Witch/Wizard (Conjuration) When conventional methods of interrogation fail, magic-users can turn to more… esoteric means of extracting information. This spell infects...
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Mortal beings indelibly marked by the spectral realm. Nocturnals can be of any race (elf, goblin, human, whatever), but their normal characteristics are replaced or altered as...
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Medium outsider, chaotic neutral Number appearing: 1, solitary Armor Class: 17 Hit Dice: 6d10 (30 hp) Movement: 30 ft. Str 13 | Dex 15 | Con 15| Int 17 | Wis 15 | Cha 9...
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“Yeth Hound,” by cinemamind THE WOLF THAT WALKS BEHIND Medium outsider, neutral evil Number appearing: 3 to 6 (1d4+2) Armor Class: 16 Hit Dice: 3d10 (15 hp) Movement: 50 feet...
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Warlock/Wizard/Sorcerer 1 (Conjuration) Beneath, or maybe behind, the world of human experience, is another place. In terms of time and location, it corresponds exactly, but...
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Some spooky things adventurers might encounter in a dark wood: 1 – ILL WIND: A sudden gust of unseasonably cold (or warm, depending on the time of year) wind causes unprotected...
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WAR PIGS Once they were men, a formidable host of soldiers, now cursed for their wanton cruelty and depravity. Medium monstrous humanoid AC: 16 (Chain mail + shield) Hit...
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SKELETON JELLY Medium aberration (ooze) AC: 13; a creature that strikes the skeleton jelly in melee must make a Strength check or the object used for the attack becomes stuck...
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Here in Maryland, steamed blue crabs are the iconic summertime dish. Here are three crustaceans to give your PCs indigestion. CRAWBAT Small beast, unaligned Number Appearing:...
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You have entered into a pact with a vast, mechanistic intelligence. It has transcended beyond material existence and uses warlocks to pursue its inscrutable goals. Expanded...
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Roll 2d4: 2: LION OF BATTLE As a standard action, the wearer can emit a thunderous roar. Creatures within 30 feet that hear the sound must succeed a Wisdom saving throw or...
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Domain Spells 1 – feather fall, sleep 3 – darkness, silence 5 – gaseous form, nondetection 7 – arcane eye, greater invisibility 9 – mislead, modify memory Level 1: Nocturnal...
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On a long enough timeline, any adventurer will find a price on their head. Basic Bounty Hunter No. Appearing: Most bounty hunters work solo; a particularly difficult or...
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Once there was a civilization, now long gone, whose knowledge and craft surpassed all others. Its people wanted for nothing; their mechanical and medical prowess allowed them...
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Exotic, but not necessarily enchanted, weapons: Black Talon A short sword with a blade of alloy so dark it appears to absorb light. So long as it is held unsheathed, the...
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Sorcerer/Witch/Wizard (Divination) 1 Make contact with an extra-dimensional intelligence to ask one question per caster level. The spell renders the entity’s responses in a...
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Sorcerer/Warlock/Witch/Wizard (Enchantment) 1 This spell can only affect creatures with an Intelligence score of at least 3 and are capable of feeling emotions. If the target...
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Level 3: Reptilian Grace Whenever you use step of the wind, you can move across vertical surfaces as the spell spider climb. You can also use step of the wind while prone....
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Sorcerer/Witch/Wizard (Evocation) 1 The spellcaster accumulates the moisture present in the air around them and freezes it, creating jagged ice crystals to be hurled like...
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The crown of the mind-tyrant is actually a helmet that fully encloses the wearer’s head. When a character dons the crown, they lose 1 hit point as internal spikes puncture...
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Domain spells 1 – animal friendship, disguise self 3 – ray of enfeeblement, suggestion 5 – fear, nondetection 7 – confusion, dominate beast 9 – dominate person, mislead Level 1...
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“If there’s one thing you can say about mankind, There’s nothing kind about man.” – Tom Waits, Misery Is the River of the World While the unclaimed territories teem with...