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rooted in blogs, linked in a ringToucan’t Blog · linked by the ring
Posts by Toucan’t Blog that other blogs in the ring have linked.
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The reason why everyone argues about HP systems is because “Roll to Move” and “Roll for Damage” are mechanically identical To be clear, I’m not saying that roll to move is a...
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It’s Gimmick Time!Linked by the ring
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Earlier this year, Rise Up Comus posted a fun mechanic to determine how much of a rare good a merchant has in stock. The example given was… if you go to Wyrmspittle the...Linked by the ring
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What if we used hit boxes instead of hit points?Linked by the ring
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What is a hexagon, if not two trapezoids? And what is a trapezoid, if not a weird looking square? Does that not mean a hexagon could be represented by two squares?? A standard...Linked by the ring
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Yesterday I was reading a submission for the Gone Fishing Game Jam by Forlorn Skulk, simply called “The OSR Fishing Minigame” and its core mechanic was like an earworm that I...Linked by the ring
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a barebones microRPG inspired by Pokémon mechanicsLinked by the ring
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Three modular adjustments to DURF’s wound systemLinked by the ring
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Rise up Comus posted a neat “scarcity die” mechanic yesterday HERE to determine how much garlic a merchant might have in stock Let’s steal it, and turn it into a food poisoning...Linked by the ring
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Between Two Cairns recently released an episode reviewing Tiny Tables and around the 41 minute mark, they got stuck on the “human issue” that comes up anytime someone who...Linked by the ring
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“It’s a rich man’s game, no matter what they call it” - Dolly Parton This is a 2D6 resolution system, where the first die is chosen from a dice bank, then the second die is...Linked by the ring
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As you step into the safety of the small unfamiliar room, a heavy wooden door closes behind you with the distinctive KA-CLUNK of the locking mechanisms found in this dungeon....Linked by the ring