rootring
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On the ring since 2026-03-17
Latest activity 14y ago
762 posts
Brick
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From Top-Left to Bottom-Right1: The Tempest affected each world differently. Some were transformed into lifeless deserts. Here we see one of the Subspace Pylons that unleashed...
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a: The Slug Pistol is the most common weapon you'll see. It's easy to manufacture, plentiful in salvage hauls and ammunition can easily be produced. Most people on the slum...
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Like a story, a game setting needs conflict. This is especially true if you're going to be playing a game in that setting. So what conflicts exist in Arkbound? Humanity vs...
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From top-left to bottom-right. 1: Combat robots are mostly mobile turrets. Those that are still active will still be carrying out their duty, but may be acting strange after...
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Some people insist on making fashion a thing even when all planets have been stripped of life. You don't want to have to sit at the uncool table in the mess hall do you? What's...
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From Top-Left to Bottom-Right 1: Many decks are high enough to support multi-story living structures. Only the brave or desperate live in such precarious places. 2: The older...
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From top-left to bottom-right. 1: It's no secret that Officers are terrified of the Arkbound that live in the deepest, harshest slums. It's "grow up tough or die" and even the...
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From top-left to bottom-right. 1: It's really hard to look for post-apoc art without gasmasks. This was my one concession, as him and his dog are clearly scavenging through the...
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When I play D&D my imagination can cope with characters' vitals being narrowly missed by swords, axes, arrows and musket-shots. Even though I know how deadly arrows were I can...
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Another day, another name change. This one, though, I'm very happy with. Xenofringe is now Arkbound. For nearly all of humanity The Tempest was the apocalypse. Every inhabited...
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Based on +Jeff Rients' 20 Questions about your Campaign Setting I've gathered some thoughts for how I see the Xenofringe setting working out. To reflect these changes the game...
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In Into the Odd an unarmoured man with a simple weapon causes 1d6 damage and subtracts 0 from incoming damage (Armour 0). Below is a handy reference guide for what it means to...
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I spent a bit of time this week trying to persuade people that old-school play isn't about antagonistic GMing and pixel-bitching to avoid deathtraps. I'm hoping these additions...
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Tonight me and a few others attempted a world first (as far as I'm aware). We used Google Hangouts to build a dungeon. Seven of us contributed at various points throughout the...
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The Red Scaled ManSTR 10, DEX 13, WIL 13, 12hp.Roams with his warrior cultists, using his Horned One spell on his followers in times of danger. If an opponent is weakened he...
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When did Mummies become the hard-hitting tanks of the undead? They're presented as slow but super-strong in both D&D and Warhammer. Seems to me they should be the frail but...
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This should be easy. To me the skeleton has gone from a potentially terrifying concept to the disposable mook of the undead. It's a magically animated skeleton! By its very...
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I always struggle with these, so feedback is much appreciated. Referee: The base of the long staircase leads into a spectacular room, some 30ft high and equally wide. Its walls...
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Intended for use with Into the Odd, I present the Darkthing. Art courtesy of ox3art Darkthing STR 14, DEX 10,, WIL 6, 14HP. Tendrils (1d6). Bear-sized floating creature,...
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A Tentpole Dungeon can be considered the central location of a campaign, by which all other locations are considered secondary. As such a campaign will contain a many...
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1: Farjal the Red Death will fight for whoever pays him. Hope he hasn't been hired to kill you. He never works with anyone else.STR 12 (+2), DEX 14 (+4), INT 10 (+0), WIL 12...
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The PCs roll into town and somehow annoy someone with minutes. Roll to see who. Written with Into the Odd in mind. 1d6 Roll 1: Yurg the Large (STR 16, DEX 7, WIL 9, 8hp, Armour...
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I've never really liked experience points.I get that they can encourage a certain type of play and I understand the difference in play that results when you switch between...
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I see your twenty scorpions and raise you TWENTY ONE CENTIPEDES. Written with Into the Odd in mind. 1d21 roll: 1: Black Arrow Centipede (STR 2, DEX 8, WIL 2, 1HP)About the...
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Well, it was inevitable.Barely hours after I post the changes I'd made to Into the Odd after the first playtest I notice a whole bunch of issues with said changes. Pulling at...
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Last night I ran a group of playtesters through the first game of what I'm tentatively calling Into the Odd. I used the dungeon I hope to include with the final game and use...Linked by the ring
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This will probable be the last big chunk of game content I'm going to post for Project Odd, so would very much appreciate any thoughts and feedback, especially on this last...
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Some of the rules that the player might wish to know in Project Odd. Running Away: Escaping a pursuer requires a DEX Save against the DEX score of your fastest pursuer. If you...
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The main way I will make Project Odd unique is placing Ability Scores and Saving Throws firmly at the the core of the game. First we look at what makes up a character. Rolling...Linked by the ring
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The first information on Rules will come in my next post. For now, here's what I would give to a player before starting a game with Project Odd. Player PrimerYou are not a...