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Posts being picked up across the ring in the last 14 days.
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Picked up recently
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Urban design is the art and science of shaping urban spaces. Let's steal from it.
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Discussions around the bullet typographical device have been making its rounds in the Blogosphere and inciting much debate and discourse, which I’m partially adding to with...
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What is “true” about the fiction of your world? I present a tier list (no S tier, sorry) of sources of truth and argue that the paramount source is what actually happens in...
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The first in a series of posts with resources to help support player skills. First up - better equipment lists (with verbs!).
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Artist credit: Jeffrey HummelGamers suck at talking about difficulty. It's one of those topics that somehow never produces a good conversation. It's mired in bizarre value...
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Writing dungeon locations is hard. I'm not referring to the creating a dungeon (that presents its own sort of challenge) but rather the actual act of writing it down. You have...
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I was never really satisfied with mechanics for fighting really big guys. Vaulting up to a cyclops's eye or clambering along a dragon's scales to stab at its heart should...
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There's nothing revolutionary in this post, but I think it contains generally good advice and feels worthwhile articulating.When an RPG gives you something generic, a player...
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Tim Brannan over at The Other Side set out to do a different sort of April challenge this month: to comment on at least one blog a day, really engaging with the subject matter...
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This post is part of my series on developing the sandbox. You can read other posts in the series here. The series will, when necessary, go into detail on the development of my...
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Hit points and damage, it is often observed, don't "make sense." They're wonderful game abstractions that persist because they are fun and work well, even if you sort of have...
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Meta Image from Michael Q Powell's Photography Blog I've spent the last few days going back through the notes and feedback from last week's playtests. In The Wax Marches I...
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I mentioned earlier I was using Gus L. and I’s dungeon from Fantastic Medieval Campaigns so I could be lazy and not have to prep much for my home campaign’s alien arc—isn’t...
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In Firebrands, The GM Is Dead.
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CONTEXT & GOALSI have a slight fascination with understanding how much creative mileage one can get out of the Basic D&D and a couple of sheets of graph paper. I hold this...
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The Stat Sheet The Label The Details Date Played April 3, 2026 Adventure Summer Season System Honeybees GM Pat Player Count 3 My Role Player (Derpia) Number of Sessions 1 The...
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This is the first in what will probably be a series detailing my method for developing a sandbox. I will be using my sandbox for Dungeon Module B1: In Search of the...
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When you level up, you gain a random benefit based on your race or class. Here's what goblins get. You can also use this table for folks like half-orcs or maybe even tieflings,...
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It's time to flip the script on April Fools' Day. What ideas and techniques do rpgs have that cookbooks can steal? Five ideas, number 3 will surprise you!
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I was recently at the Vienna Fantasy Gaming & Roleplay Con - spritual successor to what used to be known as 'Harry-con'. I did not have vast amounts of time alas so wandered...