rootring
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Posts being picked up across the ring in the last 30 days.
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Picked up recently
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What if I told you that you could map every single element in your adventure to one of two states? You heard it here first friends and enemies: I’m back in the writing mines,...
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Lessons learned about teaching the OSR play style to middle schoolers using Cairn Second Edition.
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I play a lot of games with my son. Sometimes we don't have dice, cards, or other tools for resolving narrative situations. Initially I toyed with a resolution system that...
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rootring is a curated webring for TTRPG blogs: a place to wander from site to site, discover new writing, and follow the blogosphere.
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Urban design is the art and science of shaping urban spaces. Let's steal from it.
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Discussions around the bullet typographical device have been making its rounds in the Blogosphere and inciting much debate and discourse, which I’m partially adding to with...
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What is “true” about the fiction of your world? I present a tier list (no S tier, sorry) of sources of truth and argue that the paramount source is what actually happens in...
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The first in a series of posts with resources to help support player skills. First up - better equipment lists (with verbs!).
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Artist credit: Jeffrey HummelGamers suck at talking about difficulty. It's one of those topics that somehow never produces a good conversation. It's mired in bizarre value...
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Writing dungeon locations is hard. I'm not referring to the creating a dungeon (that presents its own sort of challenge) but rather the actual act of writing it down. You have...
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I was never really satisfied with mechanics for fighting really big guys. Vaulting up to a cyclops's eye or clambering along a dragon's scales to stab at its heart should...
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There's nothing revolutionary in this post, but I think it contains generally good advice and feels worthwhile articulating.When an RPG gives you something generic, a player...
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Indonesian Tabletop RPG scene has a Gen AI problem!
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We started preparing for our GURPS mini campaign about two months ago. Myself and several other intrepid explorers from the Paper Cult forums have been running a variety of our...
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Original Article: https://samsorensen.blot.im/apologia-for-plain-paragraphs
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On the role of mechanics in describing games as art.
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This post is both a player and GM report at the same time! I'm calling it a Referee Rundown, a Mirror Report, the Director's Commentary, Behind the Screen? Something like that....
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Being a Review of Titan of the Verdant Maw Turned into a Reflection on Adventure Design Titan of the Verdant Maw is an adventure for Old School Essentials by Daily Ritual...
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Problem 1Time. In this hobby we are blessed with an abundance of cool, creative, delightful, powerful and innovative games which urgently press upon us for our time and...
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Or patches, badges, tattoos. This covers a broad category of unofficial trophies that can be earned by a member of a starship crew in the form of some sort of physical mark to...